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The NURBS Book (Monographs in Visual Communication)

The NURBS Book (Monographs in Visual Communication)

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Authors: Les A. Piegl, Wayne Tiller
Publisher: Springer
Category: Book

List Price: $79.95
Buy New: $59.93
You Save: $20.02 (25%)



New (11) Used (7) from $52.50

Rating: 4.5 out of 5 stars 8 reviews
Sales Rank: 41362

Media: Paperback
Edition: 2nd
Pages: 646
Number Of Items: 1
Shipping Weight (lbs): 2.1
Dimensions (in): 8.7 x 6.1 x 1.5

ISBN: 3540615458
Dewey Decimal Number: 620.0042028551
EAN: 9783540615453

Publication Date: November 14, 1996
Availability: Usually ships in 1-2 business days
Condition: BRAND NEW

Similar Items:

  • An Introduction to NURBS: With Historical Perspective (The Morgan Kaufmann Series in Computer Graphics)
  • A Practical Guide to Splines
  • Curves and Surfaces for CAGD: A Practical Guide (The Morgan Kaufmann Series in Computer Graphics)
  • Computational Geometry: Algorithms and Applications
  • Geometric Modeling

Editorial Reviews:

Product Description
The second, revised edition of this book covers all aspects of non-uniform rational B-splines necessary to design geometry in a computer-aided environment. Basic B-spline features, curve and surface algorithms, and state-of-the-art geometry tools are all discussed. Detailed code for design algorithms and computational tricks are covered, too, in a lucid, easy-to-understand style, with a minimum of mathematics and using numerous worked examples. The book is a must for students, researchers, and implementors whose work involves the use of splines.


Customer Reviews:   Read 3 more reviews...

5 out of 5 stars Perfect for the programmer working with NURBS.   October 3, 1998
Larry Lukis (Long Lake, MN United States)
14 out of 14 found this review helpful

I have a reasonable if dated math background, but I'm not a mathematician, I'm a programmer. I was able to work through enough of the math to extract very practical and useful knowledge for my graphics programming work.

I've gone through 3 other graphics book trying to get enough clear information on NURBs, but they were all either inadequate or obscure.

"The NURBS Book" is the one you want.


5 out of 5 stars An Essential Foundation   August 7, 2002
1 out of 1 found this review helpful

I own many books on the subject of NURBS. I always come back to this one while programming NURBS and reading research papers. It provides a fantastic foundation. It is an older book, so don't expect recent research to be included. For those that also want to know how to do ray tracing with NURBS surfaces look here:

...

Good luck!


5 out of 5 stars Very practical and a little bit best   January 22, 1999
4 out of 7 found this review helpful

In this book, you will begin to understand what the good algorithms are. And most of all, you will master all the fundamental ideas about surface design, definitely including curve design. The most pity of this book is that we can not find the origin of the curves and surfaces, I mean how the inventor created them. Of course, it is the highest requirement for every author.


5 out of 5 stars Start Point   December 29, 1999
Marcin Sokalski (Cracow, Poland)
1 out of 5 found this review helpful

Before owning this book i cassified NURBS as kind of mathematical definitions of curves and surfaces. I was wrong, now it opened my mind so i develop new NURBS surfaces based on well described primitives. Twisting, blending, extruding is good starting point to develop surface definitions you exactly need. How about lofting shapes along branch like path curves?


5 out of 5 stars Excellent Book   February 8, 2008
Sambit Kumar Dash
This is book is an authority in the subject. In last 13 years there is no book which is as detailed and through as this.

 

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