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Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition

Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition

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Author: Steve Krug
Publisher: New Riders Press
Category: Book

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Rating: 4.5 out of 5 stars 435 reviews
Sales Rank: 301

Media: Paperback
Edition: 2nd
Pages: 216
Number Of Items: 1
Shipping Weight (lbs): 1
Dimensions (in): 8.9 x 6.7 x 0.4

ISBN: 0321344758
Dewey Decimal Number: 006.7
EAN: 9780321344755

Publication Date: August 28, 2005
Availability: Usually ships in 1-2 business days
Condition: All orders ship same business day via standard shipping (USPS Media Mail) if received by 1 PM CST.

Accessories:

  • Prioritizing Web Usability (VOICES)
  • Bulletproof Web Design: Improving flexibility and protecting against worst-case scenarios with XHTML and CSS (2nd Edition) (Voices That Matter)
  • Designing with Web Standards (2nd Edition)

Similar Items:

  • Information Architecture for the World Wide Web: Designing Large-Scale Web Sites
  • Designing Interfaces: Patterns for Effective Interaction Design
  • Prioritizing Web Usability (VOICES)
  • The Design of Everyday Things
  • Designing Web Usability (VOICES)

Editorial Reviews:

Amazon.com
Usability design is one of the most important--yet often least attractive--tasks for a Web developer. In Don't Make Me Think, author Steve Krug lightens up the subject with good humor and excellent, to-the-point examples.

The title of the book is its chief personal design premise. All of the tips, techniques, and examples presented revolve around users being able to surf merrily through a well-designed site with minimal cognitive strain. Readers will quickly come to agree with many of the book's assumptions, such as "We don't read pages--we scan them" and "We don't figure out how things work--we muddle through." Coming to grips with such hard facts sets the stage for Web design that then produces topnotch sites.

Using an attractive mix of full-color screen shots, cute cartoons and diagrams, and informative sidebars, the book keeps your attention and drives home some crucial points. Much of the content is devoted to proper use of conventions and content layout, and the "before and after" examples are superb. Topics such as the wise use of rollovers and usability testing are covered using a consistently practical approach.

This is the type of book you can blow through in a couple of evenings. But despite its conciseness, it will give you an expert's ability to judge Web design. You'll never form a first impression of a site in the same way again. --Stephen W. Plain

Topics covered:

  • User patterns
  • Designing for scanning
  • Wise use of copy
  • Navigation design
  • Home page layout
  • Usability testing


Product Description
Five years and more than 100,000 copies after it was first published, it's hard to imagine anyone working in Web design who hasn't read Steve Krug's "instant classic" on Web usability, but people are still discovering it every day. In this second edition, Steve adds three new chapters in the same style as the original: wry and entertaining, yet loaded with insights and practical advice for novice and veteran alike. Don't be surprised if it completely changes the way you think about Web design.

Three New Chapters!
  • Usability as common courtesy -- Why people really leave Web sites
  • Web Accessibility, CSS, and you -- Making sites usable and accessible
  • Help! My boss wants me to ______. -- Surviving executive design whims

"I thought usability was the enemy of design until I read the first edition of this book. Don't Make Me Think! showed me how to put myself in the position of the person who uses my site. After reading it over a couple of hours and putting its ideas to work for the past five years, I can say it has done more to improve my abilities as a Web designer than any other book.

In this second edition, Steve Krug adds essential ammunition for those whose bosses, clients, stakeholders, and marketing managers insist on doing the wrong thing. If you design, write, program, own, or manage Web sites, you must read this book." -- Jeffrey Zeldman, author of Designing with Web Standards





Customer Reviews:   Read 430 more reviews...

5 out of 5 stars This is how it should be done   January 10, 2001
atmj (Rochester, NY USA)
228 out of 237 found this review helpful

The "show me" what you mean book of web usability review. I particularly like the common sense handling of the main web problems.

Some of the key things that are pointed out in this book are:

1. Don't make me think: Basically the web user does not want to venture into a site that requires them to figure it out. It should be self-evident. How do we use web pages:

a. We don't read pages, we scan them

b. We don't make optimal choices, we satisfice

c. We don't figure out, how things work, we muddle through

2. It doesn't matter how many times I click as long as each click is a mindless unambiguous choice

3. Get rid of half the words on each page, then get rid of half of what's left.

The first 5 chapters clearly illustrate the three "Krug's Laws of Usability" listed above with lots of pictures and examples. Well done.

His chapters on navigation and finding your way around are a cookbook on how to do it right. He finishes the chapters with several examples, first asking the reader to look at the examples and then discusses how he feels it should be redone. Excellent teaching tool. Similarly, he broaches the topic of the Home page and how it should be structured and the various forces pulling in different directions. The examples he gives at the end here too are a good teaching tool.

The remainder of the book discusses the design processes and the usability tests. These are excellent chapters in the forces at work and it is evident, he has done this many times from the information he has gathered.

He provides specific suggestions for web usability testing for various stages of sites as well as for various problems. This is wonderful guidance if you are new at this. He also provides a guideline on scripting and report writing. Nice job.

He winds up the book with recommended reading and also providing a website for readers of this book: http://www.circle.com/krugbook/


5 out of 5 stars Common Sense Usability   September 25, 2001
Andrew B. King (Ann Arbor, MI United States)
214 out of 223 found this review helpful

A practical Web design usability guide, "Don't Make Me Think!" is based on empirical observation not exhaustive statistics. Steve Krug's five years of usability consulting and testing are distilled down to this thin yet gem-filled how-to. Krug observed how people actually use the Web rather than how we *think* they use it, gleaning key usability guidelines. Most folks can't afford a full-blown usability consult, but they can afford to buy a $35 book. This book shows you how to conduct your own usability tests on the cheap. What follows is a summary of the book's major rules and observations:

1. Don't Make Me Think!

The number one usability rule, most often expresed by users. Web pages should be self-evident, obvious, and self-explanatory. Buttons should have short text and look clickable. The default search for your site should be simple.

2. Design for scanning not reading

By observing users Krug found that people glance, scan some text, and click on the first reasonable option (called "satisficing"). People scan Web pages, they don't read them. We don't make optimal choices, we satisfice.

Here are some things you can do to make sure users understand as much of your site as possible:

a. Create a clear visual hierarchy to show relative importance of content (H1/H2 etc.)
b. Take advantage of conventions
c. Break pages up into clearly defined areas
d. Make it obvious what's clickable
e. Minimize noise

3. Users like mindless choices

Make each click an unambiguous orthogonal alternative.

4. Omit needless words

Get rid of half of the words on each page, then get rid of half of what's left. This is especially important on home pages and
gateway pages.

5. Navigation: Use street signs and breadcrumbs

Factoid: The back button accounts for 30 to 40 percent of all Web clicks. Persistent navigation appears on every page of the site and should include the following five elements:

a. Site ID
b. A way home
c. Search
d. Sections
e. Utilities

Your navigation should answer these questions:

a. What site is this?
b. What page am I on?
c. What are the major sections of this site?
d. What are my options at this level?
e. Where am my in the scheme of things?
f. How can I search?

6. Your home page should convey the big picture

What is the site about? Use a good short tag line and welcome blurb. Rotate site promotions. Remove everything nonessential.

7. Most Web design usability arguments are waste of time

These "religious debates" consist of people expressing strongly held personal beliefs about things that can't be proven. All Web users are unique. There are no average users. There are no simple "right" answers for most Web design questions. What works is good integrated design that fills a need, that's carefully thought out, well executed, and tested.

The antidote for religious debate is to ask specific questions and test with real users. The last three chapters of the book show how to perform testing on the cheap with three or four users. I really enjoyed this book, especially Krug's easy humor. From WebReference.com.


5 out of 5 stars Sequel (2nd ed) lives up to the original   November 19, 2005
Meryl K. Evans (Plano, TX)
16 out of 16 found this review helpful

When we design Web sites, we often overlook the simplest things because we're too wrapped up in the design. After working on Web sites for a while, some of us have slowly moved away from what we know is usable to adding or removing elements that may enhance the `look' - and also break a site's usability.

Steer back on track with the new edition of Krug's highly referenced book. Novice, intermediate, expert. No matter where you are on the scale, the book provides value to everyone - even managers, testers and project managers. Management likes to get their hands a little dirty when it comes to Web design projects and sharing this book may make the team's life easier.

Anyone involved with Web design or usability will recognize most, if not all, of the concepts covered in the book. What makes Don't Make Me Think usable is that it's a great checklist to ensure you've covered all the basics.

Krug provides many before and after examples to show how a few changes can enhance a Web site's usability. The illustrations reinforce the concepts covered as well as how visitors use and read a Web site.

As for the differences between the first and second editions, the second addition has three new chapters while usability testing shrinks from two chapters to one and with good reason.

The testing chapter breaks down the testing process into digestible steps; complete with a script between the tester (user) and the person watching the tester. Too often, we've seen testing get mangled or ignored. With this chapter, teams might find themselves empowered and eager to do testing.

The chapter on "Usability as common courtesy" explores how a site can make or break the "reservoir of goodwill" as Krug puts it. We arrive at a Web site with some goodwill and depending on how well the site meets or misses our needs; the goodwill level goes up or down. It may only take one mistake to propel visitors to flee.

Another new and short chapter is "Accessibility, Cascading Style Sheets and you." Krug captures what developers and designers hear when it comes to accessibility and addresses what they fear. He lists five things designers and developers can do make a site accessible without a lot of effort.

Finally, the book closes with "Help! My boss wants me to..." Krug has received plenty emails and questions on the topic to identify two questions that repeatedly come up. He provides email examples for free re-use, so no one has to explain it to the boss.

It only takes about two hours or a plane trip to read. The writing is conversational, clear and packs a punch with a dash of humor thrown in. Reading the book is not much different than reading fiction because it flows well and the information sinks in without much effort.

If you get this book and have the 1st edition, I recommend keeping both. You might find helpful stuff in the original material not found in the new edition.



5 out of 5 stars Funny _and_ useful   September 24, 2001
John S. Ryan (Silver Lake, OH)
11 out of 11 found this review helpful

If you're interested in learning how to design a website, start with Jennifer Niederst's books (_Learning Web Design_ and then _Web Design in a Nutshell_). But if you know basic web design and you're interested in making an existing (or planned) website more usable, this is the first book you want.

For one thing, Steve Krug is funny. No kidding; you'll squirt coffee out of your nose on every page, at least if you're foolish enough not to put the cup down after page one.

For another, his usability principles are very straightforward, easily understood and remembered, and well illustrated by copious examples. Although this book will be most useful to people who actually design websites, it _could_ be read by pretty much anybody (including -- hint, hint -- the _bosses_ of people who actually design websites).

He's somewhat at odds with Jakob Nielsen on the question of usability testing, but that's okay. In the first place, such disagreement is healthy in a field where, really, nobody _knows_ anything with full certitude (even when people _say_ they do); and in the second place, Krug is telling us how to do usability testing on a shoestring, within real-world economic constraints. So I say: get Nielsen's _Designing Web Usability_ too, but get this one first.

Krug's book is well done all around. And if your boss happened to see it sitting on your desk, maybe even borrow it, the world of the Web might become just a wee bit more civilized.


5 out of 5 stars Simple design principles that work   October 24, 2000
Charles Ashbacher (Marion, Iowa United States(cashbacher@yahoo.com))
17 out of 18 found this review helpful

Ordinarily, I avoid using the phrase "common sense", considering it to be one of those generalities used when you are unable or unwilling to categorize an algorithm. However, in this case, it applies and is the only phrase that can be accurately used to describe web design techniques. The author is refreshing, in that he avoids any hint of passion in the explanations of what is right and wrong about web design. Taken by itself, his "what you use depends on the situation" approach appears to be wishy-washy. However, the most important point of the book, namely that there is no such thing as a typical web user, makes this a requirement.
His other point about the necessity for usability testing is one that we all understand. However, the points about getting effective feedback using only a few people is so correct that it will foster disbelief in those who believe that you must spend big to get the best results. Such people ignore the simple rules of statistical sampling. In a population with a great deal of overlapping variation, the random choice of three or four will almost always provide a group covering much of the spectrum. The key to getting effective feedback about a site is not to sample large but to sample well and pay attention to what the subjects say.
All feedback must also be passed through a reality analysis filter as well. There as many shades of like and dislike concerning the style of a web page as there are opinions about economic policy. As the author so effectively points out, a user saying "I like it" can range from, "I like this feature and will not use the site without it" to "I like this feature but will happily use the site if it is not there." The first is of course the most serious, but it also must be exposed to a critical examination before being taken seriously to the point of inclusion.
In summarizing the content of this book, it may appear that I am killing it with faint praise when I say that the best way to describe it is that the advice is practical. However, in the emerging art form known as web design, that is as good as it can get.


 

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