Calculus 3 Review 3
Here is a list of review problems that might help someone understand their working knowledge of Calculus 3.
Show all work and justify each step.
(1) Use implicit differentiation to find
given
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Solution. We use implicit differentiation with respect to
first to find
as follows,
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[[recall
]] and so
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Now to find
we use implicit differentiation with respect to
but first we write
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Then,
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so in order to find
we now need to find
We find,
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and solving for
we find,
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Now substituting back into the previous equation, we find
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Therefore, after simplifying,
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(2) Use implicit differentiation to find
given
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Solution. Using implicit differentiation with respect to
we find
and solving for
yields
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Using implicit differentiation with respect to
we find,
and so we need to find
in order to finish with
So using implicit differentation with respect to
we find,
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and solving for
yields
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which is easily seen from the symmetry of the given equation. Now then we substitute to find
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as desired.
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(3) Maximize
subject to the constraint
Solution. Let
and let
be a Lagrange multiplier, then we setup the following system of equations
![calculus 3 review 3 _gr_40.gif]](pages/calculus-3-review-3/Images/calculus-3-review-3_gr_40.gif)
which after taking partial derivatives becomes
![calculus 3 review 3 _gr_41.gif]](pages/calculus-3-review-3/Images/calculus-3-review-3_gr_41.gif)
Now to solve this we will try to eliminate
from the first two equations. So we solve both of them for
we have,
and
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respectively. Thus these two expressions must equal yielding
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and since
we have
which we write as
or
So now our system becomes
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Adding these equations together we find
and so
and
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from
So the maximize value for
subject to the constraint
is
![calculus 3 review 3 _gr_58.gif]](pages/calculus-3-review-3/Images/calculus-3-review-3_gr_58.gif)
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(4) Maximize
subject to the constraint
for
Solution. Let
and we will use a Lagrange multiplier, say
We setup the system of equations
![calculus 3 review 3 _gr_65.gif]](pages/calculus-3-review-3/Images/calculus-3-review-3_gr_65.gif)
which after taking partial derivatives becomes
![calculus 3 review 3 _gr_66.gif]](pages/calculus-3-review-3/Images/calculus-3-review-3_gr_66.gif)
Now to solve this we will try to eliminate
from the first two equations. So we solve both of them for
we have,
and
(since
)
respectively. Thus, these two expressions must equal yielding
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we have
which we write as
and so
So that
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However, since
we only use
with
and therefore the maximum value of
subject to the constraint
is
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(5) Evaluate
where
is the region bounded by
and
Solution. First we sketch the region
bounded by the lines
and
and the curves
and
We find the shaded region below:
![calculus 3 review 3 _gr_93.gif]](pages/calculus-3-review-3/Images/calculus-3-review-3_gr_93.gif)
We treat the region
as vertical simple so we have,
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![]()
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(6) Evaluate
where
is the region bounded by
and
and
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Solution. First we sketch the region
bounded by the lines
and
and the curves
and
We find the shaded region below:
![calculus 3 review 3 _gr_111.gif]](pages/calculus-3-review-3/Images/calculus-3-review-3_gr_111.gif)
We treat the region
as vertical simple so we have,
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![]()
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(7) Find the surface area of that portion of the plane
that lies between the concentric cylinders
and
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Solution. Let
We wish to use the formula
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and we can because
and
are continuous over any region [[in particular the region we are given
]]. Since then
the surface area is given by
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where the region of integration in the
-plane is the region between the circles
and
![calculus 3 review 3 _gr_132.gif]](pages/calculus-3-review-3/Images/calculus-3-review-3_gr_132.gif)
(8) Find the surface area of that portion of the plane
that lies over the triangular region in the
-plane with vertices
and
Solution. Let
We wish to use the formula
![]()
and we can because
and
are continuous over any region [[in particular the region we are given
]]. Compute the needed integrand,
the surface area is given by
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![]()
![]()
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where the region of integration in the
-plane is the region between the lines
and
as shown.
![calculus 3 review 3 _gr_153.gif]](pages/calculus-3-review-3/Images/calculus-3-review-3_gr_153.gif)
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(9) Evaluate the triple integral
where
is the tetrahedron with vertices
and
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Solution. We will consider the region of integration as a
-simple solid region. The plane going through these vertices is
and in the
-plane the line is
as shown
![calculus 3 review 3 _gr_165.gif]](pages/calculus-3-review-3/Images/calculus-3-review-3_gr_165.gif)
Therefore,
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![]()
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which is not hard to find but tedious by hand.
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(10) Evaluate
by using a change of variables where
is the region bounded by the quarter ellipse
in the first octant.
Solution. Let's try the change of variables
and
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with
and
to see if we can simply the region of integration and the integrand. Notice
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using
Further the region of becomes
or
which is the circle of radius 1. We wish to use
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so we compute the Jacobian,
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Now then we have,
![calculus 3 review 3 _gr_185.gif]](pages/calculus-3-review-3/Images/calculus-3-review-3_gr_185.gif)
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(since
and
)
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Calculus 3 Review 3
Published by Library of Math -- Online math organized by subject into topics.
Written by Smith, David A.
http://www.libraryofmath.com/calculus-3-review-3.html


